"Pusher" is a tabletop game that functions as a learning module about the extrajudicial killings in the Philippines of alleged drug addicts, dealers ("pushers"), and criminals. The objective of the game is to eliminate all "pushers" from your neighborhood before your opponent by shooting or imprisonment. The overall goal is to introduce the issue and explain its systems and symbols.
I imagine a society that has been overtaken by human rights violations to simply find it normal to the point of producing a children's game, reducing it to a most basic pastime to condition children into finding drug addicts, drug dealers, and alleged dealers unworthy of due process.
The game was developed over ten months and underwent several iterations before crystalizing into a tabletop game. This involved brainstorming, workshopping, refining, and playtesting numerous iterations with students, teachers, and even children (while carefully getting the approval of adults and guardians, given its content), getting feedback, and playing with iconography to fit them into the system of the game while reflecting its hard reality.
The game fits perfectly in an easy-carry pink gun case. This is a legitimate limited-edition pink gun case, manufactured and purchased in the USA. Its foam lining has been removed to fit the game components.
Each component of the game was carefully produced with as high level a craft as possible, with thought given to materials, form, and polish. Other materials, such as the pink gun case, were purchased and customized due to time constraints, but also to co-opt objects to enhance the theme of the game.
A farcical commercial for Pusher in the over-the-top style of 1990s American toy commercials. Using news photos and footage from the Internet, I added my own voice acting and a royalty-free track to make the commercial.
"Pusher" was selected for showcase at the 2017 Games For Change Festival in New York under the Civics and Social Issues category. It was there that I was able to showcase to a wider audience, and got a lot of meaningful feedback from audiences and visitors who played "Pusher."